Super Slam Dunk Magic Johnson no Super Slam Dunk |
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Developer(s) | Park Place Productions[1] |
Publisher(s) | Virgin Interactive[1] |
Composer(s) | Michelle Simon[1][2] |
Platform(s) | Super Nintendo Entertainment System |
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Genre(s) | Traditional basketball simulation[1] |
Mode(s) | Single-player Multiplayer |
Super Slam Dunk - known in Japan as Magic Johnson no Super Slam Dunk (マジックジョンソンのスーパースラムダンク , "Magic Johnson's Super Slam Dunk") - is a Super Nintendo Entertainment System basketball video game that was released in 1993.
The game features 28 fictional teams; 27 of them are based on real cities while the 28th is an all-star team.[3] There is an exhibition and a playoffs mode.[3] Exhibition is the usual team vs team game, while the playoff mode has eight teams competing to win the championship.[3] Players can choose to turn fouls on or off and how many minutes that each quarter will be.[3] A vertical basketball court is used; with only half of the court shown at any one time.[3] When a player takes the ball from one side of the court to the other, the other half of the court is revealed.[3]
Earvin "Magic" Johnson gives the pre-game commentary about the strengths of the teams, while broadcaster Chick Hearn gives the play-by-play during the game.[3]
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Allgame |